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Squidball is a large-scale, real-time interactive video game that uses motion capture technology to create a unique and energetic gaming experience for large audience interaction.

In the world's largest calibrated motion capture volume, the game debuted in 2004, with an audience of 4,000 people, at the Los Angeles Convention Center, as pre-show entertainment for the SIGGRAPH Electronic Theater. Most recent Squidball venues include a 2010 event at Brooklyn's Bell House.

Squidball is played with large silver balls - these are the input devices for the game. By throwing, batting and bouncing the squidballs throughout the playing field (in this case approx. 240X240X40 ft), the audience plays to eliminate the on-screen targets, which are represented on a giant 40-foot video screen that also displays scoring and timers.

BWClick here to see the March 2007 Business Week coverage of Squidball, explaining why this is "the Wii for the Thousands."

 
 
 
       

Copyright 2006 Squidball Team
Squidball Contact: info@movement.nyu.edu
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